Showing posts with label Animation Mentor. Show all posts
Showing posts with label Animation Mentor. Show all posts

Wednesday, March 12, 2014

Monday, February 17, 2014

Monday, February 10, 2014

Week 5 - Blocking a Vanilla Dog Walk

again, two sloan poses "in motion"












my mentors critique for the left pose was:
- bring the frontleft leg down, like this it looks like it's diving

he liked the right pose but said, that the left backleg has to be more dog - z-shaped


now: the vanilla blocking:

 

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i revised it according to the mentor critiques
- tone down side to side shifting
- bring front legs more together
- make shape of legs clearer
- when front legs reaching forward, make them reach more forward
- when front legs are kicking off, bring them not so much forward
- take care of the hip-pop that occures in front view


here is the new blocking:
 

to-dos in this version:
- feet are intersecting. to stop that, bring the back legs outside the front legs
- elbows are sticking out too much. bring the pole vector for the elbows in.
- front leg is reaching out too far forward, tone this down a little

THEN: HAPPY SPLINING :D

Monday, February 3, 2014

Week 4 - Planning a dogs walk

This was a relaxing week.. just planning and posing

here is my planning for the dog walk:















here some poses:












11 & 13 on sloan rig:


Sunday, January 26, 2014

Week 3 - Vanilla Walk Splining



The new poses: Stella in motion :D
Again...



And: the splined Vanilla Walk:

 
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In week 4 we start with quadruped walks, yeah!

Meet Sloan: 


Sunday, January 19, 2014

Week 2 - Full Body Walks Part 2

This weeks assignment was to do the planning and blocking of stellas vanilla or character walk. I decided to do a Vanilla.



 

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Comments from my Mentor:
- Tone down the Ponytails
- Tone down the side-to-side shifting
- The knees are pointing out too much
- Nice work :)


Monday, January 13, 2014

Week 1 - Full Body Walks Part 1

Yay, we're working with Stella, from now on :D

The assignment was to create two dynamic poses, that show movement.













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Critique from my new mentor:

Sketches are good, on the left pose with the Bo I should drop the front elbow down and straighten the back leg.

On the pose with the Snowboard I should turn the hips to an other angle then the soulders are to create a more interesting pose and the screen left knee doesn't read, so I have to turn the leg.

Aaand lifting the shoulder of course:




















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FINAL POSE

Monday, December 9, 2013

Week 11 - Exaggeration and Weight




balance pose




aaaand the revision of my character walk (march):

:)


Week 10 - Walks with character


this week was about exhaustion ...


a character walk...

and the revised vanillawalk
 



Sunday, November 17, 2013

Week 8 - Introduction to Walks

This Week was about the most normal walk. One step is taking exactly 1 second on average, that means 24 frames.

We had to do one vanilla walk blocking, the planning thumbs of it, the revision of tailor, last week and a stupose. My mentor said in Q&A: Oh, this week you have not much to do. Maybe you can revise another assignment again.
:D
Oh, man.

Okay, here's my stuff:




Tailor once again (it's still not good enough, too much even spacing)
 

Aaaand my pose, this weeks task was to show physical strength:

 

Sunday, November 10, 2013

Week 7 - Spline Editing

This week was all about tailor.
So I continued with my work on him:
It's much better than last week, yay :)
 


I also had the time to redo my bouncing ball from week 3:
 
Finally, I'm happy with it :)


Now I'm ready for week 8..

Sunday, November 3, 2013

Week 6 - Anticipation and Squash and Stretch

Week 6 wasn't my best animation week. The revision of the pendulum has to be redone and tailor isn't great as well.

Revision:

Tailor:


Sunday, October 27, 2013

Week 5 - Overlapping Action

Already in week 5, woah.
To get along with arms and tails, this week was about overlapping action. We started small and had to animate a pendulum which is dragged by a platform.

Here is my planning:








And my animation:



Another task was the devastation pose of stu:


















And the revision of the two bouncing balls from last week:

Monday, October 21, 2013

Week 4 - Introduction to Timing and Spacing

This week we had two exercices:

1. to revise the bouncing ball of last week
2. to plan and animate a light and a heavy ball in the same scene


Here is my revised Basketball
 


This is my planning for the two balls. The green one should be a bowling ball and the violett one a Beachball.


My beachball is too floaty and the spacing is too even, so I have to redo it, but for now:

____
REVISION
The normal bouncing ball is driving me crazy, here another run:
 

My mentor still wasn't satisfied with it, and me neighter, so I revised it again in week 7.

Wednesday, October 16, 2013

Week 3 - Planning & Blocking Methods

So, this week was about to create a bouncing ball, and another pose.
we had to search for a pose which represents pure excitement.



 


 ____
REVISION

On my bouncing ball planning, my mentor said that my spacing is too even.


He showed me, how to improve a few of the new poses..