Showing posts with label Animation Body Mechanics Basics. Show all posts
Showing posts with label Animation Body Mechanics Basics. Show all posts

Wednesday, March 12, 2014

Monday, February 17, 2014

Monday, February 10, 2014

Week 5 - Blocking a Vanilla Dog Walk

again, two sloan poses "in motion"












my mentors critique for the left pose was:
- bring the frontleft leg down, like this it looks like it's diving

he liked the right pose but said, that the left backleg has to be more dog - z-shaped


now: the vanilla blocking:

 

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i revised it according to the mentor critiques
- tone down side to side shifting
- bring front legs more together
- make shape of legs clearer
- when front legs reaching forward, make them reach more forward
- when front legs are kicking off, bring them not so much forward
- take care of the hip-pop that occures in front view


here is the new blocking:
 

to-dos in this version:
- feet are intersecting. to stop that, bring the back legs outside the front legs
- elbows are sticking out too much. bring the pole vector for the elbows in.
- front leg is reaching out too far forward, tone this down a little

THEN: HAPPY SPLINING :D

Monday, February 3, 2014

Week 4 - Planning a dogs walk

This was a relaxing week.. just planning and posing

here is my planning for the dog walk:















here some poses:












11 & 13 on sloan rig:


Sunday, January 26, 2014

Week 3 - Vanilla Walk Splining



The new poses: Stella in motion :D
Again...



And: the splined Vanilla Walk:

 
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In week 4 we start with quadruped walks, yeah!

Meet Sloan: 


Sunday, January 19, 2014

Week 2 - Full Body Walks Part 2

This weeks assignment was to do the planning and blocking of stellas vanilla or character walk. I decided to do a Vanilla.



 

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Comments from my Mentor:
- Tone down the Ponytails
- Tone down the side-to-side shifting
- The knees are pointing out too much
- Nice work :)


Monday, January 13, 2014

Week 1 - Full Body Walks Part 1

Yay, we're working with Stella, from now on :D

The assignment was to create two dynamic poses, that show movement.













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Critique from my new mentor:

Sketches are good, on the left pose with the Bo I should drop the front elbow down and straighten the back leg.

On the pose with the Snowboard I should turn the hips to an other angle then the soulders are to create a more interesting pose and the screen left knee doesn't read, so I have to turn the leg.

Aaand lifting the shoulder of course:




















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FINAL POSE